Welcome to Naruto Roleplay Center! An AU Naruto RP which is currently on its fifth edition, NRC has been around for nearly ten years, with this year (October 2016) being our 10th anniversary! Here on NRC, we pride ourselves on not only our longevity, but having a tight knit community and member base, who are cared for and nurtured by our lovely staff. With that said, we’re always looking to improve on what we’ve already built.

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 Items, Systems & Canon Item Listings
Pooch
 Posted: Feb 11 2016, 03:09 PM
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Group: Admin
Posts: 113
Member No.: 1
Joined: 9-February 16








Item System


The Basics

Due to various layers of usefulness and abilities, weapons are graded in a similar matter to jutsu, with various rankings and levels available to yourself depending on your ranking. E to C ranked weapons are usable by anyone of any ranking. These tend to be simpler, boring items, such as Kunai or normal katana. They rarely have chraka effects, with sole exception of sealing abilities. Any special or unique effects they have tend to be purely based on design. Puppets of this ranking tend to be close combat focused, with little more then blades and spikes for weapons.

Next up are the B ranked weapons. Usable by anyone over C rank, these tend to be more complex and or delicate, with weak chraka based effects and mechanical moving parts. While these effects tend to be rather general and simple, B ranked weapons tend to make up a large part of the arsenal of shinobi, where things such as noise canceling boots and chraka powered radios come in. Puppets of this level tend to start incorporating simple devices and preforming unusual functions.

A ranked weapons tend to be when things start to get real. Only usable by A to S ranked shinobi, they tend to be masterpieces of craftsmanship and design. The highest rank available to weapons without you having to go on an epic quest for them, Complex mechanical parts and pieces, and high level fuuinjutsu tend to be incorporated in such designs. A ranked puppets to be incredibly complex and dangerous, with multiple hidden weapons and complex devices designed to enrapture and destroy their targets.

S ranked weapons are the strongest. They are also the hardest to get by far, requiring admins to approve them. Weapons of Lore and Relics of the past, many S ranked weapons tend to be far more famous or legendary then their wielders, to the point where the weapon becomes their name. S ranked weapons require either quests or purchasing in the store to obtain, unless one has a bloodline or SA that involves creation, that allows the user to create their own S ranked weapons.

Lower ranked characters are able to obtain S ranked weapons, but this is generally by killing the character with them. S ranked weapons can be given from one RPC to another, IC (of course), but this requires admin permission to do so (in order to prevent an SS rank creating and handing out 60 or 70 thousand weapons. S ranked puppets tend to be even rarer then S ranked weapons, and are usually created by some kind of kinjutsu or similar process. Human puppets and others that contain living material tend to be S rank.

Creating weapons:

To create a weapon, you use the following template, before posting it in the post weapons section.

CODE
[b]Name[/b] (Name of the Weapon}
[b]Rank[b]: (Rank of the weapon)
[b]Type:[/b] (General/Special/Unique (see below))
[b]Requirements:[/b] (What requirements does it have)
[b]Description:[/b] (What your weapon does/how it does it. Try to be unique)
[b]Appearance/Picture[/b]: What does the weapon look like.


A note on types of weapon: A lot of people weren't sure on types in the past, so I figured I would make a note here. General weapons are those that are everyday, and rather easy to get a hold of. Think kunai, swords, spikes etc etc. Special weapons are those that aren't used quite as much. This can either be because they are reasonably difficult to make, generally restricted to certain groups, or even because few others see the point in using them. An Anbu issue uniform for example, would be special.

Unique weapons are one of a kind. Of course, saying that, most of you seem to have trouble understanding what that means. A sword that sets itself on fire is not one of a kind. At one stage there was about 40 different weapons that had that exact effect. Unique weapons and items should actually be because they have some kind of actual cool, unique trick, not just whatever you decided to rip off from bleach or Soul eater. And not just because you want to make Flaming sword number 256 with a fancy name that is somehow unique only to your BL or some crap like that.

Anyway, if you want to try and copy a unique weapons effect (ie actual unique effect), you need that persons permission to do so. Copying it without their permission, especially when they have specifically said no you cannot not, will have the weapon denied. Arguing about that, will earn you a 2 week app ban. Continue arguing, and you will receive a month ban. Naturally some common sense must be taken into account. If you generally didn't know, and you revoke your app once its pointed out to you, then its fine.

Puppet Specific Rules

When dealing with S ranked puppets, things are a little different. Since almost every puppeteer creates their own puppets, any S-SS ranked puppeteer can make their own S ranked puppets without a special SA or BL. Making ranked puppets for the sake of making S ranked puppets is not acceptable though, so you should always justify why a puppet is S ranked when you make it. Puppet Users can also make their puppets before they reach the minimum posting requirements for making items, but they can't create custom devices or weapons for them until they reach those requirements.

Devices:

In the past, when dealing with puppets and their devices/weapons, there has been arguments over certain things, such as whether or not a basic kunai being fired out of a S ranked puppet counts as being S ranked. In order to prevent this, when ever you make a puppet, every device and item on a puppet must be accepted as well, as if each was a separate item. Obviously, you can make a bunch of devices and weapons and simply have them accepted before making the puppet, or reusing special/general items from puppet to puppet.

While this rule might sound complicated or complex, its to prevent some of the sillier arguments I've heard in the past. Such as a simple, boring katana that the user strapped on somehow counting as being S ranked despite it being held on by duct tape and the like. Also, no puppet can have an item, weapon or device that is a higher rank then it.

CODE
[b]Name:[/b] (What the puppets name is)
[b]Rank[/b] (What their rank is)
[b]Type[/b] (General, Special and Unique are the same as above, with Human being an additional type)
[b]Appearance[/b] (What it looks like)
[b]Weapons[/b]
[list][*] (What is it armed with.. with links to its approval or weapon scroll thing)
[*]
[*]
[*]
[*]
[/list
[b] Devices[/b] [list](what devices a puppet has Link to accepted devices.)
[*]
[*]
[*]
[*]
[*]
[*]
[/list]


Ranged Weapons




Name: Shuriken
Rank: E
Type: Normal
Requirements: None
Description: A concealed weapon often refered to as a "Ninja Star", the shuriken resembles a pointed star that can be used for throwing from long distances, and even stabbing.
Picture of Weapon:




Name: Kunai
Rank: E
Type: Normal
Requirements: None
Description: A throwing knife with a ring at the end, can be thrown from afar and can also be used as a close-ranged weapon.
Picture of Weapon:




Name: Senbon
Rank: E
Type: Normal
Requirements: None
Description: Long, narrow needles that are thrown with great accuracy, but with little power.
Picture of Weapon:




Name: Medical Senbon
Rank: D
Type: Normal
Requirements: None
Description: A type of Senbon with a string attached, which can be used in conjunction with Medical Jutsu to heal wounds.



Name: Wire
Rank: D
Type: Normal
Requirements: None
Description: Wires can be used to a numerous amount of results from climbing to setting up traps.
Picture of Weapon:


Name: Smoke Bomb
Rank: D-rank
Type: General
Requirements:
Description: Another useful tool for the fleeing shinobi. The Smoke Bomb is exactly what the name implies. Upon throwing this bomb, it erupts into a thick plume of smoke, obscuring the line of sight between target and pursuer. This smoke can also slow down anyone who may be inside of this smoke, burning their eyes and lungs and causing them to cough and choke furiously.
Appearance/Picture: N/A

Name: Bow (with arrows)
Rank: C
Type: Normal
Requirements: None
Description: A carved wooden shaft with a string connected to both ends. Arrows are fired when placed on the bow and the string is pulled back and released.
Picture of Weapon:



Name: Poison Senbon
Rank: C
Type: Special
Requirements: A Poison Jutsu or a Poison
Description: A variation of the Medical Senbon, the Poison senbon is charged with poison rather than a medical chakra.
Picture of Weapon:



Name: Explosion Tags
Rank: C
Type: Normal
Requirements: None
Description: A small piece of paper with a kanji written on it. When activated it will cause a large explosion in the area. Explosion tags can be lit through touch, wire traps, fire and by using chakra from a distance (you can only activate the tags you set like this).
Picture of Weapon:


Name: Metal Fan
Rank: C
Type: Normal
Requirements: None
Description: An extremely oversized fan that can be combined with wind elemental Jutsu for destructive purposes.
Picture of Weapon:



Name: Daikyu Bow (with arrows)
Rank: B
Type: Normal
Requirements: None
Description: A larger version of the normal bow. While range and power are significantly increased, it is difficult to maneuver swiftly while using this weapon.
Picture of Weapon:



Name: Fuuma Shuriken
Rank: C
Type: Normal
Requirements: None
Description: An enormous shuriken, which the user holds by the hole at the center of the weapon. The Fuuma shuriken can be folded and unfolded for easier carrying.
Picture of Weapon:

Name: Elemental Weapon (Weapon Type)
Rank: C/A
Type: Special
Requirements: When this weapon is taken, it is placed in the users profile under a desired name with a desired description of its appearance and history along with a desired picture, and linked back to this app. Should the desired effect of your elemental weapon differ from this greatly it is at HoF discretion for it to be allowed.
Description: Elemental weapons are weapons of any shape size and appearance that in some way have an elemental affinity. Some weapons take from the users own element coating the blade some have their own element completely seperate from the users, but fuel off of the users chakra. All elemental blades at C rank cannot be used in an elemental fashion, being completely normal weapons, however come the A rank step they are then able to be coated in the users element with the power of a kinjutsu one rank lower than the user, at the cost of A rank chakra. The effects differ from element to element:

Fire: The weapon is coated in a deep red and white flame burning brightly and causing the weapon itself to glow with an intence heat. The fire can melt most objects just by getting close or ingite flammable materials just by passing over it.

Lightning: Lightning crackles of from the hilt of the weapon and streaks of blue and white leap off to nearby objects other than the holder causing a shocking sensation to the living struck by these. When struck by the lightning blade it will cause severe burns in two locations, point of contact and point of exit for the energy, the blade will also vibrate at high rates making it cut through objects with greater ease.

Wind: Wind swirls around the weapon, creating a cutting aura around it. Even should a swing with the weapon miss the cutting winds the emanate around will not just causing one smooth cut but up to hundreds of cuts at once.

Earth: Little changes in the appearance of the weapon when its earthen qualities are activated, however the blows that the user makes with an earth element weapon are much more powerful, and are enough to cause cracks in a ten foot area of ground when the user strikes the ground.

Water: The weapon is coated in water which causes a refraction in light making the weapon appear mostly see through, becoming highly distorted in appearance and hard to track. the weapon will also be able to break many equipment by using the water to seep into week points in objects and create a high pressure the breaks it apart.

~Credit Dr. Reanimator







Melee Weapons


Name Tanto
Rank: E
Type: General
Requirements: None
Description: A small dagger with a blade ranging from 6 to 12 inches long (usually 10). Can be hidden and used for close ranged combat.
Appearance/Picture:

Name Wooden Pole
Rank: D
Type: General
Requirements: None
Description: A simple wooden stick used for combat purposes, roughly 4-5 foot long.
Appearance/Picture:


Name Nunchaku
Rank: D
Type: General
Requirements: None
Description: A martial arts weapon consisting of two wooden sticks connected at the top by a small chain or rope.
Appearance/Picture:

Name Bo
Rank: D
Type: General
Requirements: None
Description: A 6-foot long staff, usually made of a very strong wood or bamboo, but sometimes it is made of metal or reinforced with metal for extra strength.
Appearance/Picture:

Name Wakizashi
Rank: D
Type: General
Requirements: None
Description: A short curved sword, with a blade ranging from 12 to 24 inches long (usually 20). It is more favorable to be used indoors where a longer weapon would be at a disadvantage.
Appearance/Picture:

Name Battle Axe
Rank: C
Type: General
Requirements: None
Description: Heavily modified version of a wood cutting axe specifically made for combat.
Appearance/Picture:

Name Tekagi
Rank: C
Type: General
Requirements: None
Description: A long set of claws attached to a leather glove. Used for combat and entangling swords.
Appearance/Picture:

Name Spear
Rank: D
Type: General
Requirements: None
Description: A long wooden pole that is either sharpened at the end, or has a sharpened stone or metal tied around it
Appearance/Picture:

Name Nekode
Rank: C
Type: General
Requirements: None
Description: A pair of claws similar to the Tekagi, only shorter. Useful as a climbing tool or a combat weapon.
Appearance/Picture:

Name Buster Knuckles
Rank: C
Type: General
Requirements: None
Description: A pair of spiked knuckle casings with a large blade attached.
Appearance/Picture:

Name Katana
Rank: C
Type: General
Requirements: None
Description: A sword with a curved blade, ranging from 24 to 36 inches long (usually 30). Used for close-ranged offense and defense.
Appearance/Picture:

Name Spiked Chains
Rank: D
Type: General
Requirements: None
Description: A very long chain with spikes pertruding from each link. Usually used to wrap the opponent up and shred them to pieces.
Appearance/Picture:

Name Spiked Chain and Claw
Rank: C
Type: General
Requirements: None
Description: An addition to the spiked chains, they are now equiped to a large gauntlet with sharpened claws.
Appearance/Picture:

Name Melody Bracelet
Rank: B
Type: General
Requirements: None
Description: A gauntlet which allows the user to control any sound amplified through the arm using their chakra.
Appearance/Picture:

Name Nodachi
Rank: B
Type: General
Requirements: None
Description: A longer version of the Katana. "Nodachi" roughly translates to "field sword". These weapons may be of a wide range of sizes, the only requirement being that the blade must be longer than 3 feet. However, making a sword with a total length of over 6 feet would be impractical. This weapon requires a great deal of skill, and is often incorrectly referred to as "odachi" or "daikatana".
Appearance/Picture:

Name Naginata
Rank: C
Type: General
Requirements: (What requirements does it have)
Description: A pole weapon with a single-edged blade. Unlike most polearms, the shaft is oval in cross section to allow easy orientation of the blade, and ranges from 5 to 7 feet long. The blade itself is curved, closely resembling a katana, and may be 2 to 3 feet long. As such, the whole weapon may range from 7 to 10 feet long. It requires great skill and a specific style to be effective in combat, and the longer versions were never meant for dueling.
Appearance/Picture:


Name: Elemental Weapon (Weapon Type)
Rank: C/A
Type: Special
Requirements: When this weapon is taken, it is placed in the users profile under a desired name with a desired description of its appearance and history along with a desired picture, and linked back to this app. Should the desired effect of your elemental weapon differ from this greatly it is at HoF discretion for it to be allowed.
Description: Elemental weapons are weapons of any shape size and appearance that in some way have an elemental affinity. Some weapons take from the users own element coating the blade some have their own element completely seperate from the users, but fuel off of the users chakra. All elemental blades at C rank cannot be used in an elemental fashion, being completely normal weapons, however come the A rank step they are then able to be coated in the users element with the power of a kinjutsu one rank lower than the user, at the cost of A rank chakra. The effects differ from element to element:

Fire: The weapon is coated in a deep red and white flame burning brightly and causing the weapon itself to glow with an intence heat. The fire can melt most objects just by getting close or ingite flammable materials just by passing over it.

Lightning: Lightning crackles of from the hilt of the weapon and streaks of blue and white leap off to nearby objects other than the holder causing a shocking sensation to the living struck by these. When struck by the lightning blade it will cause severe burns in two locations, point of contact and point of exit for the energy, the blade will also vibrate at high rates making it cut through objects with greater ease.

Wind: Wind swirls around the weapon, creating a cutting aura around it. Even should a swing with the weapon miss the cutting winds the emanate around will not just causing one smooth cut but up to hundreds of cuts at once.

Earth: Little changes in the appearance of the weapon when its earthen qualities are activated, however the blows that the user makes with an earth element weapon are much more powerful, and are enough to cause cracks in a ten foot area of ground when the user strikes the ground.

Water: The weapon is coated in water which causes a refraction in light making the weapon appear mostly see through, becoming highly distorted in appearance and hard to track. the weapon will also be able to break many equipment by using the water to seep into week points in objects and create a high pressure the breaks it apart.

~Credit Dr. Reanimator


Utility Items/Weapons


Name: Seal Scroll
Rank: C
Type: Normal
Description: A simple scroll with seals inscribed on it. Can be used to store large amounts of equipment.
Requirements: None
Picture of Weapon: None

Name: Gas Mask
Rank: E
Type: Normal
Description: Used by shinobi far and wide, the gas mask is a rather generic device. It is put over one's mouth and nose and allows them to breathe where doing so without one would be harmful. Its purpose is to protect oneself from poisonous gasses, but it is not perfect. As it filters the air one breathes, the filters that stop any harmful gasses gradually wear down and will eventually need to be replaced. Additionally, it cannot completely stop some lighter gasses with lower molecular size, as it goes through the "net" of the filters. It can be used to breathe safely up to 20 posts among C-rank or weaker toxins, and 4 posts less for each rank it is higher (kinjutsu counts as an additional rank higher). After that it becomes dirty and needs the filters replaced, but still holds for 10 posts against C-rank or weaker toxins, only letting about a half through (basically weakening them twice), and 3 posts less for each rank it is higher.
Requirements: None
Picture of Weapon:

Name: Radio
Rank: C
Type: Normal
Description: A pretty basic shinobi item, the radio is practically essential for team operations in the shinobi world. The radio is plugged into one's ear, with the main attachment being on the neck. To communicate, one simply presses the button on their neck, and talks. The radio can communicate over one or two miles to another with the radio. The radio can communicate over various frequencies, and is extremely useful in team missions.
Requirements: None
Picture of Weapon:

Name: Makibishi (Caltrops)
Rank: E
Type: Normal
Description: Small metal spiked objects which are placed on the ground to impede the progress of the enemy.
Requirements: None
Picture of Weapon:

Name: File
Rank: E
Type: Normal
Description: This simple file is often used by shinobi who are in a bad position. Hidden in a shinobi's clothing, the file can be used to cut through metal and/or rope in order to escape from their little problem.
Requirements: None
Picture of Weapon:






Artifact system



Strongest Weapons/Items/S Rank.

Artifacts Can be given out by the Kage or by an Admin provided the user has an EXCELLENT reason. Granting Artifacts to people without having an excellent reason to do so will have the person who did so stripped of their ability to do so. The Kage also gets a single one they can do whatever they want with, but it can't be one that someone else possesses. Gaining an Artefact/Relic automatically grants you 1000 fame, as the knowledge of someone bearing such an artifact spreads far and wide. Losing an artifact, especially as a village nin gains you 30 infamy, and will likely have your kage 'very' annoyed at you.

While its possible to break an Artifact or destroy one, it is never possible to break or destroy one completely. Even if you eradicate every piece of the artifact that someone carries, each village keeps shards and fragments hidden in a place (that's plot locked so you can't destroy it even in a war topic), awaiting the day where it is reforged. Anyone with the appropriate SA's or bloodlines can attempt to reforge the blade, in which case its similar to making or remaking any other S ranked weapon (either a long quest to gatehr the materials, or just 15 points of training) Note that reforging a broken artifact (unless you break it yourself) grants similar benefits to coming into possession of it, and provided you remade it, you get first choice on whether or not you want to keep it. The weapons want to be whole after all, and are very thankful to someone who can fix them.

Things for which a person could earn an Artifact:
Excellent performance over a series of high ranking missions
Defeating a high ranking criminal/Collecting quite a few bounties
Special Village event (such as holding a tournament)
Admin Abuse (The Kawada one)
Theft from the village (Treated as a war topic, with all the fun thats involved.)
Being Given by one who has earned theirs (but the giver must understand they won't be given another)
Looting/Taking from other rpcs, by force or off their corpse

Note that in every case except for the Admin abuse, the Kage does get the final say and whether or not you can get it, but if he abuses his privileges, he will receive the wrath of Omega on his head. They have one they can treat like his personal property, and if they give that away/loses it, its far too bad for them. Also note that if a kage attempts to take an artifact back for the village, just because he wants it, he can't declare the other person a missing nin just because they tell him to fuck off

Konoha:

Name: Kusanagi (taken)
Rank: S
Type: Artifact/Unique
Requirements: Artifact
Description: The greatest sword in the world Kusanagi is believed not to be as much of a sword, as it is the very manifestation of sharpness itself, with a blade that could supposedly cut just as well through concepts and beliefs as it does flesh and blow. Sharper then even the Kiba swords, even indestructible artifacts find themselves in pieces afterward (thought they can still be put back together again as normal afterward.) The biggest difference between this and the Kiba however, is that the Kusanagi can choose what it cuts, allowing it to piece through a hostage without damage to target the fool behind.
Appearance/Picture:

Name: Hokage Necklace
Rank: S
Type: Artifact/Unique
Requirements: Artifact
Description: One of the few remaining links to the first Hokage, this necklace was once believed to have been destroyed. Where it has been since then, and how It got reforged are questions that few have even tried to answer, out of fear for the consequences. Some whisper it is older, much older perhaps even dating back to the creation of the Bijuu themselves. While its original purpose has been lost, as has the secret of using it in a similar manner to the first Hokage, none can doubt the power it does have. One of the few things able to sooth even the wrath of the tailed beasts, this necklace when worn renders immune to any negative effects that their chraka might bring about. In addition, its touch is able to force any Bijuu container back to his human state, as well as preventing them from transforming. When worn by a Jin, it has the same effects, as well as one extra. Namely it renders it impossible for them to lose CP points by any means.
Appearance/Picture:

Name: White Light Chraka Sabre
Rank: S
Type: Artifact/Unique
Requirements: Artifact
Description: One of the many artifacts that have been broken and reforged over the years, the White Light chraka sabre is actually a small tanto, despite what its flash name states. Wielded by a family of ninja that was claimed only ever made heroes, the tanto was put into the villages keeping after the last member of that line died without a heir. Seemingly normal appearing in most ways, the true power of this sword is revealed when swung, leaving a trail of bright white chraka. When used as the focus of a jutsu, this chraka reinforces and braces the jutsu allowing greater effects for a lower cost. Any jutsu channeled through this saber costs 50% less chraka.
Appearance/Picture:

Name: Raijin no Ken
Rank: S
Type: Unique/Artefact
Requirements:
Description: A rather underestimated weapon, the Raijin no ken is the fabled sword of the second hokage. When not in use, it appears to be little more then a handle, one that's indestructible. This small size makes it incredibly useful for infiltration missions, when a small yet potent weapon that easily concealed can be the difference between life and death. When activated by a flick of the wrist, and a surge of chraka, from the handle appears a glowing yellow thunderbolt like blade, from which the sword got its name. Its because of this that the sword is unbreakable, even to the Kusangai or Kiba. After all, they can smash or slice the blade as much as they want... the user can just remake it. When cut by the blade (assuming it wasn't repaired that post) the enemy is surrounded by rings of electricity, that zap them for three posts, slowing them down and causing pain.
Appearance/Picture:

Name: Stone of Gelel (taken)
Rank: S
Type: Unique/Artefact
Requirements: Artifact
Description: A rock that was mined from a potent source of life energy, the vein it originally came from, and all like it in the world has long since been destroyed. Those who possess the rock, find their bodies and bones invigorated by the energy it contains, finding themselves slowly repaired over a period of time that others cannot measure. More importantly, they find wounds they take slowly healing. Minor wounds (ie ones that don't affect much) disappear over a post, major wounds over a period of five posts, and serious wounds over ten. Theoretically it could even heal a life threatening wound, except if a wound would let you survive 20 posts before killing you, chances are it wasn't that life threatening.
Appearance/Picture:

Name: Sliver fragment:(taken)
Rank: S
Type: Artifact/Unique
Requirements: Artifact
Description: A strange necklace, with an even stranger jewel everyone who looks into the jewel for too long claims to see a monstrous creature of some kind, usually vaguely insectoid looking back out at them, usually either waving or making gestures that can be summed up as 'I'm coming for you.'. Which would normally be bad enough, except everyone that looks into it seems a completely different one, almost as if there are entire legions of creatures sealed within. The only reason why it hasn't been destroyed by now, is the sheer usefulness of its effect. Those who wear this necklace feel their skin harden and toughen, becoming as tough as strongest wootz steel for as long as they maintain skin contact with it.
Appearance/Picture:


Kumo:

Name: Bashōsen
Rank: S
Type: Artifact/Unique
Requirements: Artifact
Description: The Sages sacred banana fan, the Bashōsen is believed to have been his prototype for the Elemental Soul, back when the sage first built the structures that allowed everyone to use chraka. While exhasting to wield and fight with, the Bashōsen still fufils its original purpose, allowing the wielder to access the elemental winds while its in their possession. The Bashōsen allows the owner to learn and use jutsu of any element, but they cost 50% more chraka to use. If you lose the sword however, the jutsu slots WONT be refunded.
Appearance/Picture:

Name: Shichiseiken
Rank: S
Type: Artifact/Unique
Requirements:Artifact
Description: The Seven star sword of the sage, the Shichiseiken was said to be the weapon used when he beat the elementals into position, long enough for the elemental soul to form, turning their own power against them, even as he sealed it away. Based around targeting the enemies power, whenever the Shichiseiken cuts someone, you can pay 5% of your chraka and name a style. The sword then creates a tattoo of that styles kaniji in the wound. For as long as that tattoo exists (it can be removed as an S rank fuuinjutsu) everytime the target uses a jutsu of that style, you can use one back, without having to pay any chraka.
Appearance/Picture:

Name: Kohaku no Jōhei
Rank: S
Type: Artifact/Unique
Requirements:Artifact
Description: Used by the sage to silence the fools who would dare to speak against him, the Kohaku no Jōhei is an overly large pot marked with the kanji for lightning on it. This weapon allows the user to choose to seal away the voice of anyone who answers a question that they ask. As well as silencing the fool, any. person with their voice sealed does 50% less damage to the bearer, as long as the user is actively holding/wielding the weapon
Appearance/Picture:

Name: Benihisago
Rank: S
Type: Artifact/Unique
Requirements: Artifact
Description: Wielded by the sage of six paths, in order to destroy those who dare turn his teaching against him or the people they protect, the Benihisago has a direct link to the Element Soul, from where all the elements of chraka ultimately derive. When activated by the user, with the word 'record then what element they wish the effect' it automatically causes all jutsu of that element to be negated, preventing them from even being activated. The stress of doing this however, can take a toll on the weapon if activated too quickly. Activating the Benihisago in this manner takes 5% of the users maximum chraka, and can only safely done if its been four posts since it was last activated. Otherwise, the weapon activates its effects for a single post, before shattering completely from the strain, needing to be remade.
Appearance/Picture:

Name: Kōkinjō
Rank: S
Type: Artifact/Unique
Requirements: My Permission
Description: When the command 'Bind and Draw Out' is used, the rope 'freezes' anyone it touches in place, for as long as it touches them. This includes the user if they are not careful. In addition, for everyone frozen in this matter, you must pay 5% chraka per post.
Appearance/Picture:

Name: Extra hammer fist (taken)
Rank: S
Type: Artifact/Unique
Requirements: Artifact
Description: A hammer for those who like to fight for glory using their FISTS, the EXTRA HAMMER FIST is so manly it could impregnate your MOTHER!. More importantly then that however, is its rather 'unique' properties. Namely, the person wielding the hammer can make the hands on each end do anything they could do with their own hands... without the weaknesses of pain or injury that could result in some. It is after all, made from blacked titanium. What this means in real effects, is that you can use the hammer for jutsu that normally require you to use your bare hands. Comes in handy when you want to knock out a lava beast.
Appearance/Picture:


Kiri:

Name: Shibuki
Rank: S
Type: Artifact/Unique
Requirements: Artifact
Description: The most dangerous of the seven swords to use in combat, Shibuki (splash) is also the one that is the least stealthy. Which is most likely why it was assigned to the self proclaimed hero of justice, who tends to forget about stealth the moment she scents blood. Known as the blastsword, it is unsual amongst the blades in which it contains two completely different edges. The first edge is a typical cutting edge, present on all swords. The second edge is far stranger, being more of a platform then an actual edge. When in use, the sword produces a large number of explosive tags. When this pariticualr edge comes into contact with the enemy, the tags all explode in that direction, causing massive amounts of damage. Since the wielder must also be careful to avoid the explosions, it can be a double edge sword. One that reloads the tags in between uses.
Appearance/Picture:

Name: Nuibari [Sewing Needle]
Rank: S
Type: Artifact/Unique
Requirements: Seven Swordsman of the Mist, Taken from Owner, Given by Owner
Description: The Nuibari (縫い針; Literally meaning "Sewing Needle") is one of the swords of the Seven Swordsmen of the Mist, wielded by Kushimaru Kuriarare and Mangestu Hōzuki. The blade itself assumes the form of a narrow "longsword" (長刀, chōtō) that greatly resembles a large needle, with a long length of thin wire mirroring thread, tied to the eye located at the base of its hilt. This sword is said to possess the ability to pierce all and stitch them together, demonstrated through its ability to effortlessly penetrate multiple targets in a single thrust and then quite literally stitches them together in substantial bundles, by simply pulling the attached wire taught. A capable user can even throw the sword with the intent of piercing a line of multiple enemies, before catching the needle at the other side and repeating the process at different angles, in order to create knots of corpses with the wire passing through the entirety, effectively creating bundles of bodies at various points along the length of the thread. The penetrative ablitiy of this sword is equal to a rakiri.
Appearance/Picture:

Name: Kubikiribocho (Decapitating Carving Knife)
Rank: S
Type: Artifact/Unique
Requirements: Artifact
Description: One of the legendary blades of the Seven Swordsmen of the Mist, its not without a special capability well geared towards combat. The blade can reform itself by using the iron in blood, and takes place rather rapidly regardless of the damage. It can return to perfect condition from the barest of damage to severe, including losing half or more of the blade.
Appearance/Picture:
A massive broadsword shaped very much like a giant butcher knife, there is a circle cut from the top and a semicircle close to the handle fully capable of performing to the blade's namesake. The handle is capable of being detached, and in the wrong hands the blade can tire out its user easily due to its massive size. Given the proper training and chosen styles however this isn't an issue, thus its advisable to be Taijutsu Major or higher, though a Specialist is the most ideal. The size of the blade itself ranges somewhere between four and five feet in length not counting the handle.

Name: Samehada (Literally meaning "Shark Skin")
Rank: S
Type: Artifact/Unique
Requirements: Artifact.
Description: A large sword of comparable size to the Kubikiribōchō. It is described as "the most terrifying of all the Seven Swordsmen's blades". At the tip of Samehada's handle is a small skull. Its actual blade is covered in scales, which causes it to inflict shredding or shaving damage rather than cutting what it comes into contact with. The effect is similar to a shark's skin, hence its name. While it ordinarily remains rigid, Samehada is able to stretch and bend to a great extent, allowing it to be used like a flail. Samehada is rather unique amongst many artifacts, for being the only one that is actually alive. Unlike many swords, Samehada doesn't cut but instead shaves, tearing chunks out of flesh like a demonic sword shaped sandpaper. However, none of these are its 'true' properties..

Being alive, Samehada must 'eat'. Unlike many beings or weapons, who demand blood offerings or similar, Samehada is happiest in the hands of someone who can ensure plentiful meals of chraka, not caring if it comes from them or the enemy. Because of this, Samehada has chraka absorption abilities similar to the Chraka absorption SA (strange that) albiet to a higher level in all but one. While it tends to suck more chraka out at a time then someone with that SA, it always fails any attempt to absorb chraka from someone with it, and instead gives THEM chraka if they try and take it. Its believed the sword was first made for someone with that SA.
Appearance/Picture:

Name: Kiba (牙; Literally meaning "Fangs")
Rank: S
Type: Artifact/Unique
Requirements: Artifact.
Description: The second sharpest swords in the world, the Kiba are said to often feel so sad about this fact that they break down into tears. This isn't actually true however, considering A) swords don't have tear ducts and B) they are still sharp enough to cut through anything material the user desires. In fact, they are actually too sharp for some, with the comparison being that the person who built Kusanagi wanted a man so he could choose, while the one who developed Kiba wanted only slaves that would obey. Because of this, Kiba cut anything they touch, not allowing the user to choose to spare something if it gets in their way. They also can't cut through concepts, but then again thats merely a plot power anyway.
Appearance/Picture:

Name: Hiramekarei [Flounder] (taken)
Rank: S
Type: Artifact/Unique
Requirements: Artifact
Description: . The Hiramekarei has two holes in the upper end of the blade that shoot out chakra, which can seemingly be formed into weapons such as a hammer or whatsoever the user feels the need to creat. It is the heaviest of the Seven Swordsmen Blades, because of this its power is immense with each strike, casting foes easily through walls with a single swing its titanic force is not something to be trifled with in any case. The chakra used through this weapon isn't the real drain as its drain is rather relevant on the size of output thus the larger the more draining, (To imitate the hammer seen below is a very small drain.) however holding it in battle can prove to be exhausting if one isn't entirely trained in its usage. Out of combat its more of a burden but not quite as draining to wield.
Appearance/Picture:


Iwa



Suna:

Name: Gourd of red sand (taken)
Rank: S
Type: Artifact/Unique
Requirements: Artifact
Description: This gourd of sand is known to be used famously by a ninja who had mastery over sand manipulation. Supposedly using special sand to overcome those other imposters who thought they could do sand manipulation as well. This gourds sand is unlike other sand making it stronger than sand normally used by a manipulator of the art. The only limiting factor of this is that the sand within the gourd is limited in supply of up to 30kilo’s (or 66 pounds). The sand replenishes overnight, or at the cost of B rank chakra, should it be destroyed.
Appearance/Picture:

Name: Chikamatsu collection of ten puppets. (taken)
Rank: S
Type: Artifact/Unique
Requirements: Artifact
Description: The Chikamatsu set of ten puppets are some of the most powerful puppets ever made. They were created by the first puppetry master, and are vastly customizable. Their overall power and strength however is what makes them legendary as they can take blows like no one’s business and keep on going. Despite the fact that there are ten puppets within this set they can all be controlled as though they were one puppet. The disadvantage of this is that the user cannot control other puppets while controlling these puppets, as they are still ten physical puppets. All devices on the puppets must be custom made, and when you obtain this artifact you must make an application for said puppets in order to list what devices/weapons they have.
Appearance/Picture:

Name: Colossal fan (taken)
Rank: S
Type: Artifact/Unique
Requirements: Artifact
Description: A fan created by the village hidden in the sand to be one of the most powerful wind weapons ever created, and with good reason. This fan while looking like other fans the village has employed is designed to make wind jutsu both more powerful, and easier to perform. This fan can use any wind jutsu through it, make them require no hand seals, and decreases their chakra cost by one rank. The downside to this is that one cannot preform handseals while holding the fan.
Appearance/Picture:

Name: Binding cloth (taken)
Rank: S
Type: Artifact/Unique
Requirements: Artifact
Description: Cloth created to be the best cloth for their cloth binding arts the appropriately named binding cloth was such a creation. This cloth is capable with a bit of chakra from the user to immobilize an opponent completely so long as it is wrapped around them in some way. This can apply to the user if they aren’t careful. This fabric cannot be manipulate by jutsu however, or affected by Fabric manipulation.
Appearance/Picture:

Name: Weather jacket (taken)
Rank: S
Type: Artifact/Unique
Requirements: Artifact
Description: A jacket designed to be the best weather protection ever, it’s in the shape of a chunin jacket. While wearing this jacket the user is immune to all natural weather affects, and climate change. They are still affected by chakra that causes such things but their effectiveness is reduced by 40%. It can also for equal chakra cost shut off weather effects both naturally caused and chakra caused.
Appearance/Picture:

Name: Skeleon (taken)
Rank: S
Type: Artifact/Unique
Requirements: Artifact
Description: An artifact formerly belonging to one of the gods of theft, how it ended up in the vaults of Sand is unknown. Appearing as little more than an indestructible key, Skeleon has the power to undo any binding and open any lock, including that of barriers, shields and seals. Unfortunately, the close proximity required to do such a thing has ensured that Skeleon has indirectly killed many bearers over the years.
Appearance/Picture:
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 Posted: Feb 27 2016, 06:53 AM
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Missing Ninja Artifacts


Now Unlike the village artifacts, missing ninja artifacts have a different set of rules. Namely, once every six months you can attempt to win one in a special mission (every three months if your a missing ninja).

Missing:


Name: Tell no Lies
Rank: S
Type: Unique
Requirements: Artifact
Description: Light but strong shield, Tell no Lies is a relic from a time long gone, due to shields, especially of its size long since having lost their 'popularity' in the modern ninja world. While some believe it should be be retired itself, its properties still make it incredibly useful. As strong as a titanium shield its size should be, its true strength comes from its reflective surface. Anything reflected in it is revealed true, preventing deception and trickery within its sight.
Appearance/Picture:

Name: Armor of the Setting Sun
Rank: S
Type: Artifact
Requirements: Missing Ninja Artifact, Can't Have Jashin or EGF
Description: The armour of the Unconquered King, its claimed that as long as the Platinum armor is worn, the user cannot be killed. Like normal, this is mere hyperbole. While the armor is good, its not quite that good. It is however, useful for certain types of people. While its defensive properties are roughly as good as titanium, its secondary function is its most useful. Namely, by thinking of one of the four settings, your entire body always counts as being affected by it while your wearing the armor (this setting can be changed at will)

Settings:
Shadow
Sunlight
Moonlight
Starlight
Appearance/Picture:

Name: Sa
Rank: S
Type: Artifact/Unique
Requirements: Artifact
Description: With a curve resembling the moon and a string that many claim was plucked from the hair of a god/goddess, Sa radiates a quiet power, nowhere near as fancy as the big destructive auras that many would consider the trademark of an artifact. A bow/quiver combination, those who reach into Sa's quiver always find an diamond sharp arrow there to use. The most effective use of this weapon however, is when fighting those who have been summoned another plane (summons), where even the slightest touch of the arrows sends them back where they came from, preventing the owner from summoning them for the rest of the thread.
Appearance/Picture:

Name: WorldSlayer
Rank: S
Type: Artifact
Requirements: Missing Ninja Artifact
Description: Supposedly created to destroy a fake world that tried to dominate the real reality, Worldslayer was forged as the ultimate genocidal tool. As well as increasing the destructive abilities of earth jutsu used through the sword by 50%, when the sword cuts the ground in a 'realm' or similar that was forcibly inserted into the real world, the false real is immediately, 'destroyed' returning all in it to the real world.
Appearance/Picture:

Name: Banner of Allied Victory
Rank: S
Type: Artifact
Requirements: Missing Ninja Artifact
Description: Woven from the cheers of triumph as a conquering general returned home from a victory over inhuman savages, the Banner of Allied victory is said to share that conquering spirit to this very day. Once per topic, the user can place it in the ground. Until the banner is moved or destroyed (or the end of the topic) the users allies gain a 100% boost to every stat except chakra pool. Note that while the banner is 'deployed'the user can't move from within five feet of it.
Appearance/Picture:

Name: Ring of True Seeing
Rank: S
Type: Artifact
Requirements: Missing Ninja Artifact
Description: A one of a kind ring, its claimed this ring was forged by an ancient female jeweller who claimed she was the bastard lovechild of a Hyuuga and a Uchiha. Of course, the jeweller went missing a week later, but that doesn't mean what she claimed was false. Regardless of what one believes, few can deny how the ring appears to share information that bearer has no way of knowing. Either way, the owner of this ring can touch the strange grey stone kept in the centre. If they do, they counts as having the Toomegane no Jutsu SA for as long as they look at the stone.

Name: Ring of Ableness
Rank: S
Type: Artifact
Requirements: Missing Ninja Artifact
Description: First designed as a gift for an ancient disabled ninja, the Ring of Ableness has gone down in history as a (shock horror) enabler for ninja that have been disabled in some way. Of course, over the years, this has been stolen and court by those who still possess hands, who like many ninja do, have abused its powers to increase their own. While wearing this ring on a finger, that fingers hand counts as having the one handed seals SA.

Name: Jinsei
Rank: S
Type: Artifact
Requirements: Missing Ninja Aritact
Description: Jinsei is a two-handed axe, almost as long as you are tall. The head is thick iron with a blunt, rounded edge; the other end is weighted with a counterbalancing bronze ball. The haft is ancient oak, dark, rock-hard, and warm to the touch. Though massive, the weapon feels light and is easy to wield. The blade of Jinsei is wrapped in an ancient leather pouch, tied firmly onto the haft with three tightly-knotted thongs. When covered, Jinsei cannot seriously injure a living being. Even the strongest blow will merely toss the target aside and inflict minor bruises, perhaps knock the wind from them. When the cover is untied and removed however, it becomes exceptionally lethal, as wielders find their strength doubled while wielding this weapon (and only for things that have to do with this weapon).

Name: Enforcer
Rank: S
Type: Artifact
Requirements: Missing Ninja Artifact
Description: Enforcer is a massive, utilitarian steel crossbow, bearing the scratches and dents of long, hard service. The winch, however, turns lightly and easily at its owners touch to draw back the string, and the attached quiver is never empty. Fired rapidly, its claimed a bolt from Enforcer travels far to fast to follow with the human eye. This is a lie, though the bolts are fast. When a bolt from enforcer hits the target, it instantly transforms into a thick steel chain, one that's already wrapped around them, hog tying in the blink of an eye. Custom bolts can be used with this crossbow, in which case the chains created have their effects.

Name: Kinjutsu Scroll of Secrets
Rank: S
Type: Artifact
Requirements: Missing Ninja artifact
Description: An ancient scroll of secrets, said to be written by the sage of six paths himself, its claimed that this scroll has the secrets behind every kinutsu that has or will be invented written with in it, its secrets able to be pillaged by whoever takes enough time to try. This scroll reduces all kin training to one point each. In addition, if one spends an entire post doing nothing but reading this scroll, they can understand the secrets behind a kinjutsu they have observed being used in that topic. Finally, possession of this scroll always counts as a full reason when attempting to request a kinjutsu.

Name: Book of the End
Rank: S
Type: Artifact
Requirements: Missing Ninja Artifact
Description: Said to be the sword to the mental, made to be a counter to Kusanagi's sword of the physical, the book of the end is a long bookmarked shaped sword, that is particularly deadly in the hands of someone focused in the mental arts. A natural enhancement to genjutsu and those that effect the mind directly (such as Yamanaka techniques), whenever you cut someone with this artifact, you can sealessly activate one such jutsu, which automatically effects the cut target. A second 'cut' from this sword deactivates any jutsu used this way, with a third needed to activate a second.

Name: Sonic Screwdriver
Rank: S
Type: Artifact
Requirements: Missing Ninja artifact
Description: A magical long piece of metal with a glowing light at the end, the Sonic screwdriver is often claimed to be a bullshit device that makes up new powers as it goes along. Not that the owner is complaining, merely the ones they used it on. This artifact grants the user Ototon, that can only be used through the artifact itself. In addition, the sonic screwdriver can be used to program/reprogram electronics and crap, provided they point it at it and don't try and muffle the noise it makes. However, this artifact can never work on wood, or anything made from wood (including the ototon jutsu used through it).
Appearance/Picture:

Name: Sword of Omens
Rank: S
Type: Artifact
Requirements: Missing Ninja Artifact
Description: A supposedly dangerous dagger, in its inactivated form the Sword of Omens is simply a dagger with a small red stone in its hilt. In this state, the dagger is merely as hard and strong as diamond. Once blood touches the blades stone however, it expands to its full broadsword form. In this state, it loses its diamond cutting ability. Instead, the user can choose to manifest up to two elemental weapon properties through the blade at once, without any chakra cost. This state lasts until the end of the topic (or fight, if the fight lasts over multiple topics)
Appearance/Picture:

Name: Yata no Yagami
Rank: S
Type: Artifact
Requirements: Missing Ninja artifact
Description: Said to be one of the three treasures needed to crown an emperor of the elemental countries, (which most think is stupid) the Yata no Yagami is a rather powerful shield, even if most claim its a bit too situational. When wielded, and used to block an elemental attack, the Yata no Yagami becomes able to safely block any jutsu of that element until the end of the topic. Even attacks that would normally be far too large to block find themselves sucked into the shield, being unable to get past it. Naturally, the best way to get around this is to simply keep mixing up your elements.
Appearance/Picture:

Name: Azzinoth
Rank: S
Type: Artifact
Requirements: Missing Ninja Artifact
Description: A dangerously glowing green Shuriken, the supposed Azzinoth blades were once demonic in nature, being more then happy to rend tear and destroy at the behest of their demonic wielder. These days while supposedly lost beyond human reach, its said they are waiting in a dank dark pit somewhere, waiting for someone to pick them up and reap havoc once more. Azzinoth is a giant glowing green Shuriken that can always be seen in the dark. As well as this, the shuriken can be 'broken' apart into two long double sided sword like blades.. each of which can be broken down into two single crescent swords (for a total of four one handed crescent swords for each full Azzinoth broken down). Of course, few people can wield all four short swords at once, but that's besides the point. All the swords together, however share an interesting effect. Whenever they cause a wound on an opponent, they gain the ability to 'replicate' (IE a wound with the shuriken form causes another shuriken form to appear). These copies appear in the users 'storage' area (such as in a pair of flowing gloves for example, and they can't keep any more then three of the full azzinoth around, with the rest disappearing at the end of the post. (Only the person who controls the 'original' can keep copies.
Appearance/Picture:

Name: SpookShades
Rank: S
Type: Artifact/Unique
Requirements: Artifact
Description:  A powerful scanning and investigative tool, the original creator and owner of this artifact has been lost to time, as has the method by which frost country have gotten a hold of them. Fully compatible with any doujutsu the bearer might have, when worn, they allow the user to zoom in and measure the distance between themselves and others provided they are in sight. Additionally, it allows them to see both chraka level and affinities(Doesn't tell you what they are, but shows you them.) as well as granting perfect night vision and heat detection
Appearance/Picture:

Name: Pandora's Box
Rank: S
Type: Artifact- Missing Nin
Requirements: N/A
Description: A box holding a bijuu that was created by the powers of Pandora, this is a relic of a long war past that saw many dead to capture a single Bijuu. One of the Fer or perhaps only container to have ever been able to capture a bijuu, it's been long told of in legend but, more now in myth. The stores range from a genie that can grant your wish to a power that is beyond human control. This particular bijuu had been trapped, held in this small box for far too long for its own liking. Recently, after a strange earthquake, the box was unearthed and the lid cracked open. It's not open enough to let the bijuu out but, it is enough for it to whisper into the wind, claiming to hold power and secrets to any who would open the box.

This box when opened allows for a 10th Jin on NRC using the Pandora Bijuu. After the box is opened, it does nothing more as it is just a empty incredibly powerful box.
Appearance/Picture:

Name: Hyokouhi (Ice Emperor)
Rank: S
Type: Artifact
Requirements: N/A
Description: Hyokouhi is the Reliquary Heirloom of the Shouten Family, having been forged hundreds of years ago by five legendary smiths for the Ice Lord Kohi Shouten and has since awaited a proper bearer. The sword is pure white and made of Starmetal, with sharp miniscule 'teeth' that are barely noticeable but do great ripping damage. These can rip through all general and special armors. Hyokouhi is hollow within and carries a special mixture known as 'hyoukon' which allows the user to cast Hyoton Jutsu within the hollow space, and may be used to avoid such requirements such as water and ice. Hyoukohi creates an admixture of water and wind chakras which freezes any single limb/section of a person or object which is cut with the blade, and will continue to spread along to the next body part until it is also frozen over three post-turns. A limb, once frozen, may only be thawed by A (kin) or higher ranked katon jutsus. The ice itself follows standard resistances of hyouton jutsus.

Name: Suiha Ryu (Water Dragon Ring)
Rank: S
Type: Artifact
Requirements: N/A
Description: Not much is known about this strange and mysterious artifact past it's shape and size as a ring of amethyst hues with a dragon of sapphire coiling around the ring. For such a simple-looking item, however, the Suiha Ryu has a pair of rather extra-ordinary abilities which can only aid the water master. The Suiha Ryu is a must-have for the suiton master, as the ring allows one to perform suiton jutsu that normally require a water source without the neccesary water source. Instead, the water appears from the ring when it is needed, ready to be used for the jutsu. If this artifact has a downside, it's that while the ring is worn katon jutsus cannot be used as they will just snuff out instantly.

Name: Neptune's Trident
Rank: S
Type: Artifact/Unique
Requirements: Artifact
Description: A mythical Artifact which is now earthbound for mortals to wield. This Art, gives the user control over the seas and weather (primarily used to make storms). Aside from it's magical fortitude, it also makes a great two-handed weapon. The wielder of this Artifact can channel their Wind, Water and Lightning based jutsu through this weapon and will only cost them a rank lower in chakra.
Appearance/Picture:

Name: Truth's Jewel
Rank: S
Type: Artifact/Unique
Requirements: Artifact
Description:  It is a magical jewel on a small, silky string of fabric placed around one's neck. It is enhanced to lethally constrict if the wearer tells a lie.  Naturally it can't be removed by anyone other than the one who placed it and as such still counts as their artifact regardless of who it is on.  It will follow the will of it's owner even after placed on someone else, as such it can very well kill anyone if they get too far from the owner and tell a lie.  Even after death it will simply not come off for anyone other than the owner of the necklace and would require the wearer to be cut to ribbons to remove.

To clarify, the user determines how strict the jewel will be at any given time.  Though they have to be within the same thread as the jewel to do this.  The jewel has no range away from the user that it becomes inoperable.
Appearance/Picture:

Name: Yatsufusa.
Rank: S-Rank.
Type: Artifact.
Requirements: Artifact.
Description: Yatsufusa is a longed katana that is fairly unremarkable by itself, it’s true abilities don’t start showing themselves until the user begins killing. After the user has slain someone with this blade, they can store their corpse within a sealing scroll located alone the blade, and within the hilt proper. These corpses can be manipulated afterwards by the user to do their bidding similar to summons. These corpses count as major summons that don’t have any jutsu, but can be given weapons. Should the user kill an RPC, instead of just an NPC, they will count as a boss summon instead, but won’t retain anything but physical skills. For every corpse the user controls they lose 10% to strength, up to a 100% loss.
Appearance/Picture:

Name: Cross Tail.
Rank: S-Rank.
Type: Artifact.
Requirements: Artifact.
Description: Cross tail isn’t so much a ‘weapon’ in the traditional sense, instead it is a series of strings that the user may control. Each string is incredibly durable, and strong on its own, and allows for the user to channel weapon based jutsu through them. The strings can reach up to 50 feet each, and can be freely manipulated to the extent that one with Ijutsu as at least a major can use them to re attach limbs.
Appearance/Picture:

Name: Moonlight.
Rank: S-Rank.
Type: Artifact.
Requirements: Artifact.
Description: A cloak created from supposed silk that had been touched by moonlight based chakra. While the cloak provides a nice defense, the effect is what counts. The user can perform Yamiton jutsu without the need for hand seals, and can originate them from the cloak instead of where they would normally spawn. In addition the user can appear as pitch black as the darkest night at any time should they wish.
Appearance/Picture: A black cloak, that has ripples of gleaming white light, that appears as the moon’s light upon a lake on a clear day.

Name: Bulwark
Rank: S-Rank.
Type: Artifact.
Requirements: Artifact.
Description: A massive suit of armor that is a mixture of black colors and metallic hue’s, its real ability doesn’t shine until the user is hit. This armor while built to withstand attacks as good as the next true ability isn’t merely deflecting blows but effects. This armor negates any negative % inflicted by those other than the user upon them, but not the positive. In addition each time the user is hit by such an attack that would decrease their %, they instead get +10% chakra control towards their next jutsu, up to a maximum of 50%. This effect resets after the user performs another jutsu.
Appearance/Picture:

Name: Heavy Pressure.
Rank: S-Rank.
Type: Artifact.
Requirements: Artifact.
Description: A microphone designed for an idol who wished to actually fight back against the rabid fan base that harassed them. Heavy pressure allows for the user to project them up to 100 meters clearly, and allows them to direct their voice towards anyone they see specifically, allowing for possibly a private performance. In addition any sound jutsu, or jutsu that use sound as a medium don’t require hand seals when used through Heavy Pressure.
Appearance/Picture: A Microphone with an adorable little neko with its microphone head. It’s all grey in its coloration till it is used, at which point it appears as a mood of the jutsu/user in color.

Name: Divine Spark
Rank: S
Type: Artifact
Requirements:
Description: A solid, powerful-looking hinged gauntlet of black iron, The Divine Spark glows like a furnace-fire when a hand is slipped inside it. It covers the arm almost to the elbow; long, elegant runes wind around the pointed fingers and up over wrist and palm. The Gauntlet itself can never be harmed, and any attack that doesn't activate its effect passes straight through the weapon, to attack the wearers arm instead. Whenever a non artifact metal weapon is used to attack the bearer, the gauntlet can be used to block and 'absorb' the metal out of it. This causes the weapon that activated its effect to break. What happens to this metal is unknown, but its claimed that a Koton user could find ways to use it somehow.

Name: Sky Village Cyber Suit
Rank: S
Type: Artifact/Unique
Requirements: Artifact
Description:  The epitome of Ame-Tech that was adopted from The Sky Village after the war that they had with them. This battle suit artifact comes equipped with the main gear from RIF: Underwater Breathing Apparatus as well as the Comm-Link(thread distance) and Infra Red Vision. It's main purpose is to enhance the power of a specific element of the users choosing (which is decided upon when the suit is first placed on). The suit lowers the chakra required for the specific element by 25% while giving the user greater physical capabilities and endurance. Wings can be sprouted from the back to allow for flight at the cost of at least C-Rank Chakra per post. The suit stands up right on it's own when not used and the user simply needs to touch it before it stars to conform to his/her body. The more the suit is used by the user, the easier time he/she will have with it as the suit develops a memory of it's constant user. The element that's chosen to be enhanced, can't be switched in the same topic.  
Appearance/Picture:


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